Lacuna Passage - Devlog #44 - Designing the Hab Part 3

Check out how the Hab has progressed by viewing Part 1 and Part 2

This past month we have made great progress on the Hab with almost everything necessary to place the Hab in-game.  Most of our previous work focused on the interior components so we are excited to show you how the Hab should look on the surface of Mars.  Here are a few shots of the unfinished exterior:

When you open the hatch door and enter the Hab, you step into the airlock.  One of our artists has been hard at work on that as well, and we hope to see it integrated with the rest of the Hab by the end of the month.  Here are a few early work-in-progress shots from the airlock interior:

In case you missed it in past development updates, here are some interior shots of the living quarters in the Hab as well (take note of the newly textured and complete IRA model):

When we have a working version in the game we will begin adding more unique sections and variation to the interior.  Next up we will be working on connecting the Hab, Greenhouse, and Workshop with an exterior pressurized walkway known as the Bridge.  All the elements are finally coming together and we are really pleased with the result.  Let us know what you think!